Trustfell 4: Trust Fall or Die Hard (
trustwellness) wrote in
trusthell2017-01-22 12:35 am
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Welcome.
You wake with the unshakable feeling that you shouldn't be here. Perhaps you were in the middle of something, perhaps you weren't. Either way, you're waking up in an unfamiliar location with no recollection of how you got here. The room you've woken up in is sparsely-decorated, though that might be difficult to tell at first given how nice the beds are...but eventually you'll notice a few things that are a little...off. Maybe the scent is striking you wrong - it's clean, but it's not yours. Maybe your bed back home doesn't support your back in quite this way. Maybe you should be seeing sunlight through your window by now. Maybe you should have a window in the first place. This isn't right, but leaving the room won't give you any more answers. You might want to grab the silver key sitting on your trunk on the way out. Don't worry though, you aren't all alone here. Once you step outside your room into the hallway, you'll notice that a few others are emerging from their rooms as well. It looks like they're just as confused and concerned as you are. Feel free to talk to them, but none of you know how exactly you wound up here and maybe some useful information can be found by exploring. If you follow the hallway to its end (and it's a very long hallway), you'll eventually arrive in the foyer. You'll find some very interesting information about yourselves on the wall near the clock. Perhaps even more importantly, if you look on the other side of the multi-pendulumed thing, you'll find other framed information that you might want to pay attention to. It could very well be the key to escaping this strange place, after all. Don't worry if you forget the rules, you can find them in every room of the building. Of course, search as you might, you won't find a doorway or a window of any sort. Getting out won't be so easy, it seems. But who knows? Perhaps your fellow captives have something to say about all of this. Welcome to Chronos University. |
Around - storage room
Oh, someone else is coming in.]
Looking for anything in particular? There aren't any exits in here, I'm afraid.
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...she shakes her head, opting to join him by all the. Everything we've got going on here.
They're, uh. They're really prepared for something. Anything. Everything? ] ...Is there a point to having this much stuff in here? I don't think we're even going to use half of this, no matter how long whoever the Wordsmith thinks we're going to be here for.
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[He picks up a can of WD-40.] Why would we need this, for example.
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Hardcore cleaning? [ Who knows. She's just gonna pull up some rope and just... keep... pulling it, does this rope ever end— ] Why would we need this much rope?
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I had a thought, but it was a bit dark.
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I'm sure a couple of people'll think it's handy to have around if we get to meet our... kidnapper? Captor? [ ... ] Whoever he is. Whatever he is.
[ ...also she is not saying "yeah just murder him" but people might. be mad enough to threaten it. so. ]
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[He has seen those rules and he does not like them.]
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[ ..........i'm laughing at my own joke i hate myself so much this isn't this funny ]
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...That was terrible.
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Guess I'm not one for jokes either. [ Too bad, she can't start a comedy routine with Decim. ...not that she was interested in it, but not the point! ] ...Do you mind if I ask you something?
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Go ahead.
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Are you a cosplayer? [ ...uh— ] It's the horns.
[ ...and his everything, actually, but. ]
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[Don't get in his personal space to check if his horns are real, please.]
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...Sure, okay. [ S u r e. ] I wouldn't have touched anything anyway.
[ ..............THOUGH THIS BEGS THE QUESTION— ]
I'm gonna take a wild guess and say that's already happened to you here?
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[It's been one day. He'd have hoped people would save the yanking for at least a week?]
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Sorry. At least it's out of the way now?
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[Yanking Part 2: the Grabbening.]
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[one tugged at, twice shy]
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