Trustfell 4: Trust Fall or Die Hard (
trustwellness) wrote in
trusthell2017-01-22 12:35 am
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Welcome.
You wake with the unshakable feeling that you shouldn't be here. Perhaps you were in the middle of something, perhaps you weren't. Either way, you're waking up in an unfamiliar location with no recollection of how you got here. The room you've woken up in is sparsely-decorated, though that might be difficult to tell at first given how nice the beds are...but eventually you'll notice a few things that are a little...off. Maybe the scent is striking you wrong - it's clean, but it's not yours. Maybe your bed back home doesn't support your back in quite this way. Maybe you should be seeing sunlight through your window by now. Maybe you should have a window in the first place. This isn't right, but leaving the room won't give you any more answers. You might want to grab the silver key sitting on your trunk on the way out. Don't worry though, you aren't all alone here. Once you step outside your room into the hallway, you'll notice that a few others are emerging from their rooms as well. It looks like they're just as confused and concerned as you are. Feel free to talk to them, but none of you know how exactly you wound up here and maybe some useful information can be found by exploring. If you follow the hallway to its end (and it's a very long hallway), you'll eventually arrive in the foyer. You'll find some very interesting information about yourselves on the wall near the clock. Perhaps even more importantly, if you look on the other side of the multi-pendulumed thing, you'll find other framed information that you might want to pay attention to. It could very well be the key to escaping this strange place, after all. Don't worry if you forget the rules, you can find them in every room of the building. Of course, search as you might, you won't find a doorway or a window of any sort. Getting out won't be so easy, it seems. But who knows? Perhaps your fellow captives have something to say about all of this. Welcome to Chronos University. |
hallway
That there are no doors or windows! [he sounds v proud to offer this important knowledge.] Do you know anything?
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How did we get in here if there are no doors?
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No idea! Magic, maybe?
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[Like she's not sure if he's serious.]
Magic doesn't exist.
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It was only a suggestion. If you have a better one, I would like to hear it! [this may be the only time that has been said sincerely ever.]
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Maybe something like that was used.
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[grins, crosses arms.]
And you're saying you don't believe in magic?
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[beat]
Every day can be magical!
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You are a very strange human.
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Being strange isn't always a bad thing.
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I... suppose.
But for Gems, it's a problem.
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[.......]
Killed.
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[HAHA WOW THAT'S HORRIFYING]
That's terrible! Why would anyone do that in the first place, let alone for such an awful reason?
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[FROM ONE KID'S SHOW CHARACTER TO ANOTHER:
HER SOCIETY IS PRETTY FUCKED UP]
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But... Even if someone wasn't good at whatever they were made to do, they could be good at something else! Don't they even get a chance?
[also full disclosure he is imagining this happening to, like. physical children. he made it worse.]
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Gems can only be what they are made for.
If another Jasper decided she didn't want to be a warrior, it would be as though she was saying the Diamonds' plan was wrong.
A Pearls serves, a Lapis is meant to terraform the planet for her Diamond.
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he speaks tentatively, because he's rather sure she is not ready to hear this sort of thing. and he'd rather not get punched?]
Could their plan not go wrong? It doesn't seem worth destroying someone over.
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They are perfect beings; the Diamonds are never wrong.
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They sound very interesting! You certainly think very highly of them.
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