Trustfell 4: Trust Fall or Die Hard (
trustwellness) wrote in
trusthell2017-01-22 12:35 am
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Welcome.
You wake with the unshakable feeling that you shouldn't be here. Perhaps you were in the middle of something, perhaps you weren't. Either way, you're waking up in an unfamiliar location with no recollection of how you got here. The room you've woken up in is sparsely-decorated, though that might be difficult to tell at first given how nice the beds are...but eventually you'll notice a few things that are a little...off. Maybe the scent is striking you wrong - it's clean, but it's not yours. Maybe your bed back home doesn't support your back in quite this way. Maybe you should be seeing sunlight through your window by now. Maybe you should have a window in the first place. This isn't right, but leaving the room won't give you any more answers. You might want to grab the silver key sitting on your trunk on the way out. Don't worry though, you aren't all alone here. Once you step outside your room into the hallway, you'll notice that a few others are emerging from their rooms as well. It looks like they're just as confused and concerned as you are. Feel free to talk to them, but none of you know how exactly you wound up here and maybe some useful information can be found by exploring. If you follow the hallway to its end (and it's a very long hallway), you'll eventually arrive in the foyer. You'll find some very interesting information about yourselves on the wall near the clock. Perhaps even more importantly, if you look on the other side of the multi-pendulumed thing, you'll find other framed information that you might want to pay attention to. It could very well be the key to escaping this strange place, after all. Don't worry if you forget the rules, you can find them in every room of the building. Of course, search as you might, you won't find a doorway or a window of any sort. Getting out won't be so easy, it seems. But who knows? Perhaps your fellow captives have something to say about all of this. Welcome to Chronos University. |
hallways;
... No I don't at all. Are you just as lost as I am?
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[Look, somebody might know something useful, he can't just skip the part where he interrogates everyone.]
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Then while we are being lost, we can figure things out. Doesn't that sound nice?
[ He seems pretty calm about it at any rate. ]
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[He still would rather not be here, but it's good not everyone's panicking.]
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[ He laughs a little. ]
But, I have some degree of faith we will be able to manage some way out of this, eventually.
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[It's a useful trait, to help keep other people's spirits up. He can use that.]
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[ Or at least, that's been his experience. ]
It sounds a bit reasonable, looking at it like that, right?
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[Yes, he definitely can use you.]
I'm Christo. Might I get your name?
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My name is Mikazuki Munechika; I am one of the five great swords of Japan.
It is a pleasure to meet you, Christo.
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Likewise, though I can't say I wouldn't prefer different circumstances.
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[ He gives a short, wistful, and soft laugh. ]
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[Christo does love flowers. More than he loves murder college, by far.]
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[ There's a real smile here as he becomes a little nostalgic. ]
...If its the garden at the citadel, I could point out the ten-thousand year old sakura tree that would be nearby.
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[That'd be even older than he is, and there's not much in the human world that you can say that for. He thinks?]
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I'm sure it is possible you have something back home that may amount to an incredible sight as well, right?
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[...and the whole 'pocket netherworld' thing, probably.]
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[ He wonders if its possible for a place to magically fit into someone's pocket. Probably not! ]
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[Don't jinx it, Christo.]
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[ Tempting fate, are we? ]
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