plentyfriendly: (phi$ man -k axiom)
Φ ([personal profile] plentyfriendly) wrote in [community profile] trusthell 2017-02-17 07:39 pm (UTC)

A little bit, although gaining points didn't require killing anyone.

To gain points, we played a short "AB Game" against one or two of the other people. You and your opponents would choose to ally or betray, and each gained or lost points depending on what they picked. Two each if you both allied, no change if you both betrayed. If one allied and the other betrayed, the team that betrayed got three and the team the allied lost two.

If you couldn't input a vote before the deadline, you automatically allied.

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