Trustfell Mods (
trustharder) wrote in
trusthell2016-02-29 11:32 am
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WEEK 1.
As much as this sounds like a bad joke all around, it looks like one thing is being played completely straight: you're not going anywhere. After the Kingmaker has answered your questions (or, well, perhaps it's more accurate to say he didn't answer them, at least as far as most of those little Q&A sessions went), you'll be left up to your own devices – feel free to continue exploring and getting to know your fellow Survivors for the next several days. Should you want to eat something you're free to use the kitchen before 10PM, but after that the doors will be locked and no amount of fussing with the locks or trying to break them down will get them to budge. And no, the robot cannot punch them in for you. Notably, though, starting bright and early on Monday morning (or maybe just early, since there aren't any windows) you'll be treated to the most unholy damn noise – it's very definitely an electric siren of some sort, probably some kind of klaxon, blaring out over the PA system. It only blasts once, but really, for something that loud, once is enough. This will happen every morning at 7AM and again in the evenings at 10PM. You'll be able to hear it no matter what room you're in. There isn't any punishment for sleeping through it, but you don't want to waste the day in bed, now do you? (Unless you were out exploring all last night. In which case, go back to bed, damn.) |
MONDAY | TUESDAY | WEDNESDAY | THURSDAY
[OOC: Welcome to week one of Trustfell! Feel free to make as many top levels as you'd like and tag out to other characters! This post is for all of your interactions this week... at least until the weekend. Don't forget to save those threads for coins and the activity check!
There are also two new posts for the sake of contacting the jerk who's keeping you here, to be used at your leisure!]
storage room
...
[well, he's not sure what he expected. but it probably wasn't this.]
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Hi there, skitters. What's got you up so late?
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Oh, it's nothing much. I've just, uh, never really been a good sleeper, you know?
... If you don't mind my asking, is there a, a reason you're out here? Instead of your room?
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[Munch munch.]
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T-Try not to fall asleep out here by accident, though. It'd be an awful way to find out what the Kingmaker means by, by "punishment."
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[they're Besties, as you can tell.]
So I'm not worried. Besides, I wanna know what's so bad about sleeping out here anyway. It's a completely sealed area.
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[In her opinion. ]
What's the harm in pushing our limits?
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Is... Is punishment not harm enough? It's never a good thing.
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Listen, skitters, there's no way to know just how serious he is about his "punishments" unless we try his patience. If it's really bad, no one'll do it again, but you can't live your life in fear. We'll all die sometime whether here or elsewhere.
[Wise words?]
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... And it's w-worked well enough for me so far. [living in fear.] I don't see why here would be any different.
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[And who is she to judge? Like, she's judging hard, but whatever. Have a chip held up your way, Norman.]
Want to try one? They're delicious.
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[he takes the chip, but doesn't actually eat it right away? he's mostly just staring at it kinda oddly.]
But, life's like war. Boring 'til it's terrifying.
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Sigrun doesn't fight in wars between people, but she does fight in wars against nature. It's basically the same thing in her world.]
Life is like war, yeah. In some ways. [It's not too solemnly said though, just kind of fact.] But neither of them are boring. One's just more satisfactory than the other.
[Munch.]
Have you ever been in a war before, skitters?
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Oh, no, I-I've never been cut out for the A-Army or anything like that. Just, you know... The little wars of, of daily life. Against the things you can't really fight.
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[Simple as that.]
The battles you fight in life are for yourself, whereas the war you have elsewhere is for everyone. And the first is definitely more winnable than the latter.
[Ehhhh that said, she's just gonna munch on some more of her chips, talking with her mouth still fullish.]
Anyway, I'm just gonna say that if you feel like you're in a constant battle of things you can't really fight, then you're not living. You're running away.
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[a pause. now is the perfect time to stuff that chip in that big dumb mouth of his, so he does so.]
This is, uh... probably the longest time I've ever been away from home. And easily the most people I've ever spoken to all at once. Maybe even in my whole life.
[another pause.] S-So, I really do apologize, if I spoke as if... Well. I didn't mean to imply anything.
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[If that.]
If you want a better analogy, then you should say life's more like a sweet horse. You'll beat it and beat it but you'll never know when the sweet things come out. Until then it's just hard bludgeoning work.
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not this time.]
... A sweet horse? [you beat a horse to death....]
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[hell yeah]
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Of course it is! Why wouldn't it be!
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W-Well, as long as it's already dead before...? [even he makes sure shit's dead before he gets out his taxidermy tools...]
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I figure an alive one would make a huge fuss, so yeah. A dead one.
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What I don't get... It's hard enough preserving something small; for something as big as a horse, just to destroy it... S-Seems like a lot of effort, to me.
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