Trustfell 4: Trust Fall or Die Hard (
trustwellness) wrote in
trusthell2017-01-22 12:35 am
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Welcome.
You wake with the unshakable feeling that you shouldn't be here. Perhaps you were in the middle of something, perhaps you weren't. Either way, you're waking up in an unfamiliar location with no recollection of how you got here. The room you've woken up in is sparsely-decorated, though that might be difficult to tell at first given how nice the beds are...but eventually you'll notice a few things that are a little...off. Maybe the scent is striking you wrong - it's clean, but it's not yours. Maybe your bed back home doesn't support your back in quite this way. Maybe you should be seeing sunlight through your window by now. Maybe you should have a window in the first place. This isn't right, but leaving the room won't give you any more answers. You might want to grab the silver key sitting on your trunk on the way out. Don't worry though, you aren't all alone here. Once you step outside your room into the hallway, you'll notice that a few others are emerging from their rooms as well. It looks like they're just as confused and concerned as you are. Feel free to talk to them, but none of you know how exactly you wound up here and maybe some useful information can be found by exploring. If you follow the hallway to its end (and it's a very long hallway), you'll eventually arrive in the foyer. You'll find some very interesting information about yourselves on the wall near the clock. Perhaps even more importantly, if you look on the other side of the multi-pendulumed thing, you'll find other framed information that you might want to pay attention to. It could very well be the key to escaping this strange place, after all. Don't worry if you forget the rules, you can find them in every room of the building. Of course, search as you might, you won't find a doorway or a window of any sort. Getting out won't be so easy, it seems. But who knows? Perhaps your fellow captives have something to say about all of this. Welcome to Chronos University. |
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So what about your investigatin' kept you from visitin'? You know Mom basically treats you like her other kid, right? That house is pretty much yours.
[... And Gold feels the same way, so.]
And don't give me that "I didn't want to involve anyone" crap, 'cause I know that's what you're gonna say. You oughta treat yourself nicer since you can!
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[Have been called out, shit.]
That's not important right now.
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[... Which is probably saying something that he's saying something, honestly, since Gold's big on appearing the most fine. He doesn't mind as much with Silver.]
And it is important. [With a jab at Silver's chest.] The rest of the Pokémon miss you too, dude, and... [...] You ain't got a reason to be alone anymore.
[So don't act like you have to be remains unspoken, but Gold's scowl should say as much. This has apparently been held in a while if it's coming out right now.]
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[But rather than explain himself, he's going to awkwardly shift around and bite on his sandwich.]
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I do. We're best friends, ain't we? We've got each other's backs: you, me, and Crys. There's not a single reason to keep thinkin' that you've gotta do it all on your own. Don't you think we've got bones to pick with those thugs too?
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[He says it, but he can't really get himself to look at Gold.]
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[... But he seems willing to drop it now, since he's said his piece, and he'll rub Silver's head with his free hand after a moment. A non-sequitur action.]
So what room's yours? I'm somewhere at the end of the hall, which sucks 'cause I'm bettin' all the hot chicks are on the other side of the buildin'.
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[This isn't even a debate, man.]
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[Not that he minds, but really.]
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Bring your pillow, cause I ain't sharin' mine! I'm closer to the kitchen anyway, I'm pretty sure.
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[He'll bring his pillow! He'll bring his blankets, too.]
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Sweet! It'll be a sleepover! You know what people do at those, right?