Trustfell Mods (
trustharder) wrote in
trusthell2016-02-28 12:00 am
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Welcome.
You last remember feeling safe.
You don't know what caused that response, now that you think about it; you can't remember what you were doing before the warm, comfortable feeling came over you, a sensation somewhere between relief and the light contentment that comes with the knowledge that you're safe enough to sleep and god, are you ready to. It feels like you may have been sleeping for a while before this, even; your limbs are heavy in the memory, and you recall how difficult it was to open your eyes.
Turning your head is likewise difficult, it feels kind of like it's full of sand. Weighted-down by sleep. It's so much easier to remain still, and so you do, and before you haze out again you can vaguely hear a voice.
It's no one you recognize, and it sounds strange and vaguely distorted as you start to drift off again.
"Everything'll be fine."
There isn't an answer that you can hear; the voice speaks once more.
"...you ready?"
You don't remember what you wanted to say to that. Always, maybe. Or Ready for what? Or perhaps What's happened to me?
But none of it matters, because consciousness slips away from you too quickly for you to respond.
---
You wake up some time later; the comfortable, safe feeling from earlier certainly isn't dampened any by the bed you wake up in. Whether you like it soft as a cloud or firm enough to support the most finicky of spines, the bed you're in is nice, and it's pretty much exactly what you've been looking for in a mattress.
Shame the rest of the room is probably going to be a bit jarring when you wake up properly.
The room you're in is completely unfamiliar, all concrete and steel and almost nothing that makes it yours - but there's a trunk near the bed and there's what looks like a smartphone sitting on the trunk, and you might want to grab that before you leave the room. Trying to text or call out won't do anything for the time being, unfortunately, but it's something. A lifeline, maybe.
If you're looking to see if anyone is here with you, maybe you can find someone as you wander through the main corridor; after all, there are a few places to explore here, even if the bulk of the place is pretty much a straight shot down the center. If you're looking to gather, the dining hall is probably the best place for it, as it's large enough to accommodate all of you.
Wherever you choose to go, however, there are a set of rules posted in every room; the far wall of the dining hall, across from the entrances, also has a bulletin board with twenty-seven pictures, along with some...interesting information, posted on it. The board is large enough for all of you to look at it, but you might not want to try to get at anything posted there; just like the rules, there's glass in front of it, and it's looking to be extremely shatterproof.
Sorry about that.
There's one more thing you'll notice on your wanderings through the corridor – there are no windows, and there are no doors that can possibly lead outside.
Looks like you're trapped. Might as well get to know those that are here with you.
You don't know what caused that response, now that you think about it; you can't remember what you were doing before the warm, comfortable feeling came over you, a sensation somewhere between relief and the light contentment that comes with the knowledge that you're safe enough to sleep and god, are you ready to. It feels like you may have been sleeping for a while before this, even; your limbs are heavy in the memory, and you recall how difficult it was to open your eyes.
Turning your head is likewise difficult, it feels kind of like it's full of sand. Weighted-down by sleep. It's so much easier to remain still, and so you do, and before you haze out again you can vaguely hear a voice.
It's no one you recognize, and it sounds strange and vaguely distorted as you start to drift off again.
"Everything'll be fine."
There isn't an answer that you can hear; the voice speaks once more.
"...you ready?"
You don't remember what you wanted to say to that. Always, maybe. Or Ready for what? Or perhaps What's happened to me?
But none of it matters, because consciousness slips away from you too quickly for you to respond.
---
You wake up some time later; the comfortable, safe feeling from earlier certainly isn't dampened any by the bed you wake up in. Whether you like it soft as a cloud or firm enough to support the most finicky of spines, the bed you're in is nice, and it's pretty much exactly what you've been looking for in a mattress.
Shame the rest of the room is probably going to be a bit jarring when you wake up properly.
The room you're in is completely unfamiliar, all concrete and steel and almost nothing that makes it yours - but there's a trunk near the bed and there's what looks like a smartphone sitting on the trunk, and you might want to grab that before you leave the room. Trying to text or call out won't do anything for the time being, unfortunately, but it's something. A lifeline, maybe.
If you're looking to see if anyone is here with you, maybe you can find someone as you wander through the main corridor; after all, there are a few places to explore here, even if the bulk of the place is pretty much a straight shot down the center. If you're looking to gather, the dining hall is probably the best place for it, as it's large enough to accommodate all of you.
Wherever you choose to go, however, there are a set of rules posted in every room; the far wall of the dining hall, across from the entrances, also has a bulletin board with twenty-seven pictures, along with some...interesting information, posted on it. The board is large enough for all of you to look at it, but you might not want to try to get at anything posted there; just like the rules, there's glass in front of it, and it's looking to be extremely shatterproof.
Sorry about that.
There's one more thing you'll notice on your wanderings through the corridor – there are no windows, and there are no doors that can possibly lead outside.
Looks like you're trapped. Might as well get to know those that are here with you.
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[Lynne does not waste any time in screaming on this fateful day. She busts out of her room all bright colors and energy. That calm sleep seems like a lie in the face of her running around.
It takes negative seconds for an accident to happen thanks to all this. It doesn't matter who you are, big or small, Lynne is barreling right into you. Hope the crash wakes you up. She catches herself on the poor victim, grabbing their shoulder so she doesn't fall straight on her face.]
Sorry- I need to get out of here. In a bit of a rush!
[Except she is still tangled up with some unfortunate sap. Stop her before she takes you all down to the ground.]
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Or actually, half hunched over, and making a small squeaking noise of distress- seems somehow, someway, this woman managed to crack him right between the legs]
D-don't... worry about it...?
[Wheeeze]
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Okay, she's not that heartless. She still has some momentum going, she might drag him for a second, but she screeches to a stop. Too bad they're still in the hallway cause she does a quick check for a chair to dump him on but sees nothing.]
It's bad luck to stand around in the middle of hallways, you know! [is it? is it really?]
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... I kinda doubt that.
[His luck stat is shitty enough on it's own, thanks]
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[ And just like that, The King rushes off to the side to hope he can avoid collision--only to trip up on his cape and create a marvelous heap of cloth on the ground that'll trip Lynne up if she's not careful. ]
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Ow... [wait] Was that a talking stuffed animal?
[He's very tiny, okay??]
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... W-wahh... The King is in one piece. [ A relief washes over the bird after uttering his words, and he picks himself up. He turns to the human, and tilted his head to the side. ]
The King asked, are you okay? [ He's a bit too small to be helping people up, but he doesn't like seeing anyone get hurt. ]
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Whoa, whoa, calm down! You can take your time, there's no way out.
[Tadaaaa.]
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No way out?! That can't be! I need to leave right now!
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[Now, now, young lady. Calm down. Sigrun will let go of Lynne when she doesn't seem so frantic.]
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On the bright side, he does not appear to have broken a hip. While he's holding a hand to his back in obvious pain, he sits up without too much trouble.]
Yeah, welcome to the fuckin' club. How's about you watch where you're goin', kid?
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I'll watch where I'm going tomorrow, I need to leave now! [That sarcasm just hits her.] Wait. Do you not know where this is either?
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He tries to voice an apology... only to get an accidental knee to the gut. Blegh.]
I-it's fine... but make sure you watch it a little, will ya? I'm... pretty sure we're all in a bleeding rush.
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I didn't think there would be so many people here! You guys really are popping up like daisies... or maybe like rats?
[She came from a junkyard, okay, she's really not trying to make fun of his background sh doesn't even know it. Oops.]
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"Rat"... [wheeze] Now that's just a rude remark to make.
[Sure, he doesn't know her either, but wow okay.]
I... can agree with that statement, though. Seeing everyone popping out of those doors, it's the strangest sideshow I've ever seen.
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1/2
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Please be careful, young lady. You will hurt yourself if you keep running like this.
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I'm way tougher than I look, one little fall won't slow me down! [She flexes her arm, look at all these muscles.]
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Watch your step. No reason to make this worse with a concussion.
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You have a tail!
[Can you believe she's a detective yet?]
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Don't... don't worry about it.
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Did you see any windows or doors out of this dingy place?
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What ---?! Excuse me, miss!
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You're excused!
[ :) ]
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